Common Questions
About Our Platform
What is Klever VR?
How does VR help in learning?
What subjects can be taught using VR?
Do students need special equipment?
Is VR safe for students?
Can teachers control the VR sessions?
Does VR replace teachers?
Is training provided for teachers?
Can VR content be customized?
Yes, content can be customized based on curriculum and specific learning needs.
Where can Klever VR be used?
It can be used in schools, universities, and training centers for different types of learning.
What type of license does Klever offer?
Klever offers a site license, which is issued per school or campus.
How many devices are supported under one license?
Each site license supports up to 50 VR devices.
Is there a limit on the number of users?
No, there are unlimited users under one license within the same campus.
Can the license be shared across multiple campuses?
No, each campus or school requires its own separate license.
What happens if we need more than 50 devices?
Additional devices can be supported by upgrading or adding another license
What type of content is available in Klever VR?
Klever provides curriculum-aligned immersive content, including simulations, virtual labs, custom 3D creation, and interactive lessons.
Is the content aligned with school or university curricula?
Yes, content can be aligned to local and international curricula.
Can new content be added regularly?
Yes, the platform supports regular content updates and additions.
Can institutions request custom content?
Yes, custom VR content can be developed based on specific requirement
Does Klever provide a question bank?
Yes, Klever includes a built-in differentiated question bank linked to VR lessons.
What types of questions are included?
It includes MCQs, quizzes, and interactive assessments.
Can teachers create their own questions?
Yes, teachers can add and customize their own questions.
Are assessments linked to VR experiences?
Yes, assessments are designed to match the VR content for better understanding.
Can student performance be tracked?
Yes, teachers can monitor and track student performance and progress.
Can Klever VR be used for SEN students?
Yes, VR can be adapted to support students with special education needs (SEN).
How does VR help SEN learners?
It provides visual, interactive, and engaging learning, which can improve understanding and focus.
Can content be simplified for SEN students?
Yes, content can be adjusted and simplified based on learning needs.
Is VR useful for sensory learning?
Yes, VR supports multi-sensory learning, which benefits many SEN students.
Can teachers control the pace for SEN learners?
Yes, teachers can control the speed and flow of VR sessions to suit individual students.